Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts

Monday, 5 December 2011

Day 7 & 8 - Ball Bounce 01

5th n 6th Dec 2011

So basically I'm doing my sem 6 and 7 all over again. I think I need to refresh my basics.. Thanks to the amazing links from the 11 sec club blog like fighting panda and brendon body, I am able to finish this basic ball bounce and I've become a little more confident in doing its timing in 3D now.. So here goes.. Enjoy!



And this was easier! All I had to do was move the keys along the X axis and walla! it was done. The rotation took a little time and maybe I could work a little more on it.. Had to experiment more with the rig I had. In my next experiment I'll be trying different balls without a rig.. Lets see how that one turns out. :P!



© 2011

Wednesday, 7 September 2011

3D Weightlift



Been working on my weightlift for over a week. I used the andy rig first, with its completely distored proportions. And now I'm using Norman, which clearly proved the be much better. Learnt a lot, but after I was done with the whole thing I learnt about making the character set. I wish I'd done that earlier. Alas. Anyway, here's the blocking I did till now. Will be starting fresh again soon.



Thumbnails of the weightlift.

Tuesday, 9 August 2011

Walk Cycle

My first 3D walk cycle done on Maya. Semester 6. Its a little jittery, but hope you like it anyway.

First 3D walk cycle! from Nikhita Prabhudesai on Vimeo.



© Nikhita P. 2011

Purple Shark Submarine

Took a week to do this, and I never thought I could finish it. Here's the submarine model made with nurbs in Maya.

Purple Shark Submarine from Nikhita Prabhudesai on Vimeo.



© Nikhita P. 2011

Ball Obstruction

Finally uploaded my ball obstruction. I managed to finish the render just a day before my jury! :)

Ball Obstruction from Nikhita Prabhudesai on Vimeo.



Watch on fullscreen please! :)


© Nikhita P. 2011

The Greedy Pencil

This blog is a collection of (some of) my work, the art I do for fun, my inspirations and the sweat that goes into making animated films. Enjoy!