5th n 6th Dec 2011
So basically I'm doing my sem 6 and 7 all over again. I think I need to refresh my basics.. Thanks to the amazing links from the 11 sec club blog like fighting panda and brendon body, I am able to finish this basic ball bounce and I've become a little more confident in doing its timing in 3D now.. So here goes.. Enjoy!
And this was easier! All I had to do was move the keys along the X axis and walla! it was done. The rotation took a little time and maybe I could work a little more on it.. Had to experiment more with the rig I had. In my next experiment I'll be trying different balls without a rig.. Lets see how that one turns out. :P!
© 2011
Showing posts with label maya. Show all posts
Showing posts with label maya. Show all posts
Monday, 5 December 2011
Wednesday, 7 September 2011
3D Weightlift
Been working on my weightlift for over a week. I used the andy rig first, with its completely distored proportions. And now I'm using Norman, which clearly proved the be much better. Learnt a lot, but after I was done with the whole thing I learnt about making the character set. I wish I'd done that earlier. Alas. Anyway, here's the blocking I did till now. Will be starting fresh again soon.

Thumbnails of the weightlift.
Tuesday, 9 August 2011
Walk Cycle
My first 3D walk cycle done on Maya. Semester 6. Its a little jittery, but hope you like it anyway.
© Nikhita P. 2011
First 3D walk cycle! from Nikhita Prabhudesai on Vimeo.
© Nikhita P. 2011
Purple Shark Submarine
Took a week to do this, and I never thought I could finish it. Here's the submarine model made with nurbs in Maya.
© Nikhita P. 2011
Purple Shark Submarine from Nikhita Prabhudesai on Vimeo.
© Nikhita P. 2011
Ball Obstruction
Finally uploaded my ball obstruction. I managed to finish the render just a day before my jury! :)
Watch on fullscreen please! :)
© Nikhita P. 2011
Ball Obstruction from Nikhita Prabhudesai on Vimeo.
Watch on fullscreen please! :)
© Nikhita P. 2011
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The Greedy Pencil
This blog is a collection of (some of) my work, the art I do for fun, my inspirations and the sweat that goes into making animated films. Enjoy!